Wednesday, October 19, 2011
Halloween Tourney
So this month I am running the local tourney again and since it is going to be on the last saturday of the month, its halloween themed. at 1500 pts I hope to have a lot of the not too competitive guys show up and just roll some dice for fun.
I'm making some custom mission for the theme and here is the first one.
Mission one!!
Trick or treat
Deployment- Pitched battle
Primary Objective-Objectives
Secondary-Victory points
Tertiary-Table Quarters
Time to get some candy! Your units are all dressed up and ready to get some loot!
There are 6 objectives placed on the table in the middle of two foot sections. These can only be taken once a friendly unit has trick or treated there. A unit may not trick or treat if it id inside a vehicle. (I don't know where you went as a kid but there were no drive throughs in my neighborhood) When one of your units get to an objective the first time at the end of the movement phase roll a d6 on the following chart.
1. That's not a pineapple. The jackhole in the house stuffed the candy bowl with grenades. Place a large blast template on the objective. It is S3 AP-. Regular rules for moral checks apply.
2. Pennies... really. The unit is pinned until the end of the next turn as they take time to TP the house with the crap treats.
3.Razors in the candy. Unit takes D3 wounds. No armor saves allowed as it it inside the models mouth
4. Armor piercing snack sized chocolate bars. Unit gets +1S to shooting until the next turn.
5.Sourheads. The unit is shocked at the sourness and has the rage USR until the end of the following turn
6. WHOOO SUGAR!!!! the unit gets furious charge and rending until the end of the next turn. "Don't mess with me old man I'm all jacked up on mountain dew!"
he he that should be some random fun going on there. There will be 2 more posted before the start date.
Stay tuned.
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