I made the mistake of letting my girlfriend see pictures of necron painted pink.... Now I am the proud owner of a work in progress necron army.
So, I have been looking around for advise on how to play these metal men and found out that some people are finding the tricks. One in particular is the ctan with the withering worldscape and the shenanagains you can play with that.
So here is my first list
HQ1 Orikan the deviner
HQ2 Nemesor Zahndrekh
HQ2b Vanguard Obyron
HQ2c Royal court 5 Harbringer of transmogrification with tremmor staves
E1 C'tan shard with withering worldscape and swarm of spirit dust
T1 10 warriors
T2 10 warriors
T3 10 warriors
T4 10 warriors
T5 10 warriors
F1 10 Scarabs
F2 10 Scarabs
F3 10 Scarabs
Clocks in at 2000 points on the nose
The Harbringers all split to each warrior squads, Orikan, Nemesor and Vanguard each go to a warrior squad
The shard hides in whatever cover is available
The scarabs move toward the enemy as fast as possible trying to catch immobilised tanks or ones that are to scared to move.
There are one trick poney lists floating around, then there is this. (remember it is a Ward book) The way this works is the ctan makes all difficult terrain dangerous, then on turn one Okrin makes the entire enemy army move in difficult terrain on turn 1 (dangerous now) Then when they start coming forward the tremorstaves from the harbringers in every squad cause any enemy it hits to move as if in difficult terrain (again dangerous because of the shard)
What this will cause is the necrons will deploy in their deployment zone in cover and sit there. With the scarabs staying out so they can get the maximum distance and try and smash into a tank. The shard needs to survive so he will hide as best he can.
The newer mid range codexes that have come out recently will be really hurt by this as thier usual tactic of maneouver and fire is replaced by having their metal boxes stall out in the begining of the game and tip toeing around terrain.
Liek I said this list isnt optimised at all. This is just a fun one trick list to throw down if you really werent in the mood to roll dice that day. The enemy is going to be rolling alot more than your share of them for all those checks.
Sunday, November 13, 2011
Hey Im on another website
I started a 40k campaign at my local this weekend. got the maps set up, players ready to fight and answered a lot of questions about my rules.
So the first battles started, the chaos forces were sending a massive push into the one hive city that was on the line. Sweet I thought, until the imperial generals there said they didn't have enough points/didn't want to walk into that slaughter house.
So my dark eldar worked out a deal. For 10,000 souls and a can of diet coke the dark eldar will be working as a mercenary force for the time being.
My archon surveyed the battlefield and heard the enemy war host approaching. This was suicide plain and simple but if the enemy was ground to a stalemate it would give the forces of the imperium a chance to reinforce the lines elsewhere and stop this invasion before it began.
So it looks like the Ork player took a lot of pictures of the game and put it up on 40k online.
Here's the battle report.
Dark Eldar get their asses kicked
After the Dracon saw what had happened to the Acrhon and his forces in the city he grabbed the comm and called off the squadron of fighters. Their attack run into the city would be useless to dig out the chaos forces.
Now that the Archon is dead the dracon will take command of the forces on Peligro.
He looked to his retinue of trueborn warriors and said "Open a webway portal and bring forth more troops."
The trueborn nodded and pulled the brass cylinder out of one of his pouches. After a few seconds a Glowing blue portal hovered a few inches from the ground and new troops were already starting to come through.
The Dracon smiled and thought to himself 'Now to go renegotiate the terms of our agreement with the imperials.'
So the first battles started, the chaos forces were sending a massive push into the one hive city that was on the line. Sweet I thought, until the imperial generals there said they didn't have enough points/didn't want to walk into that slaughter house.
So my dark eldar worked out a deal. For 10,000 souls and a can of diet coke the dark eldar will be working as a mercenary force for the time being.
My archon surveyed the battlefield and heard the enemy war host approaching. This was suicide plain and simple but if the enemy was ground to a stalemate it would give the forces of the imperium a chance to reinforce the lines elsewhere and stop this invasion before it began.
So it looks like the Ork player took a lot of pictures of the game and put it up on 40k online.
Here's the battle report.
Dark Eldar get their asses kicked
After the Dracon saw what had happened to the Acrhon and his forces in the city he grabbed the comm and called off the squadron of fighters. Their attack run into the city would be useless to dig out the chaos forces.
Now that the Archon is dead the dracon will take command of the forces on Peligro.
He looked to his retinue of trueborn warriors and said "Open a webway portal and bring forth more troops."
The trueborn nodded and pulled the brass cylinder out of one of his pouches. After a few seconds a Glowing blue portal hovered a few inches from the ground and new troops were already starting to come through.
The Dracon smiled and thought to himself 'Now to go renegotiate the terms of our agreement with the imperials.'
Saturday, November 5, 2011
Tau vs Dark Eldar battle report
So another saturday of games goes by, another battle report. This is the third game of the day because I forgot to take my camera out at the other games until turn 2 or 3. They were both to imperial guard and I lost one and won one. But onto DE vs Tau.
The game was really lopsided from the beginning. The tau coming in on one side allowed the dark eldar to concentrate their rush on a small front and get all guns to bear as soon as possible. The first salvo from the tau looked like it was going to stop the transports dead but the 5++ from the flickerfields stopped the nastiest of the shots from getting through. Then the taus dice just ran cold.
There is a campaign starting up at the store next week. I have ripped off the rules from the flames of war campaign pack and altered them for 40k so expect battle and campaign reports in the near future. Until then stay thirsty my friends.
October tourney shots
A tide of gaunts moves across the plains to get to grips with the blood angels. The blood angels go into reverse with all guns blazing
Nids and chaos baking in the hot twin sons of this desert world. The chaos commander realises too late that he did not bring enough guns.
Pushing the bullet catchers forward
Marine bikers advance under heavy fire from tau railguns
The haloween tourney was a success. 10 players showed up, had some fun basting the hell out of each other.
Results were
Over all winner: Dirk (Tyranids)
Best Gerneral: Zack (Grey Knights)
Best Hobbiest: Adam (Daemons)
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